Message 16/17
Date: 03-May-02 @ 07:14 PM -
RE: room like mixes?
Ambience effect is probably the way to go; I find reverbs to be nigh useless for adding space to most of the music I'm interested in (though it still is great for effecting sounds). Good ambience algorithms will let you place the mic and sound source in the room, and give the feeling of space without adding much in the way of audible artifacts. It is basically a room reverb with lots of early reflections and negligible tail. One thing I like to do is use the ambience effect on string pads to move them physically into the background (i.e. put them on the other side of the room from the mic). Gives it a kind of vintage feel (especially when you use real string samples), and it keeps the sound from intruding on the other sounds in the mix.
Incidentally, the best multitap delay in your arsenal is probably your reverb processor. Some relatively cheap ones will let you program a dozen or more individual delay taps. It is more limited in other ways (shorter max delay time typically, no feedback), but very usable. I personally tend to prefer multitap delays with lots of taps and no feedback to regular delays with feedback (gives me more control and I can simulate feedback), so the limitations don't bother me. One of the reasons I traded my TC D-Two for an SDE-330 is the greater programmability and configurability of the taps on the Roland box.