Message 4/5
Date: 04-Oct-07 @ 12:55 PM -
RE: more than 8 gigs of ram....?
well i said it before. Alot of newcomers to electronic music dont have the past experience of using hardware samplers and dont therefore think 'memory conservation'. So they get their DAW with 2gb ram or whatever and load up a string patch to play a small string part in a section of the piece, and like usualy with strings, the part is contained within 1 or 2 octaves max, yet they load up a full 8 octave string patch to do this part and the other 6 octaves sit in ram doing nothing.
You can get alot out of your machine by loading a string patch (as an example sound) and then dumping the unrequired octaves of samples, then re-save the patch with a special name ("strings c3-c4" or whatever) and then use that, thus saving tons of sample memory. Do that with a few sample items and you can save alot before you even get to rendering sample parts to wav. It's the same with many drumkits which load tons of drums and yet we might only use some of the drums within that kit.
worth a thought for noobs
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