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Subject: GM - BROKEN


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Original Message 1/11                 Date: 16-Dec-04  @  03:12 PM   -   GM - BROKEN

groovemonkey

Posts: 890

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not finished yet, jus a rough mix, but lemme know what y'all think

Ta

G



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Message 2/11                 Date: 16-Dec-04  @  03:35 PM   -   RE: GM - BROKEN

welder

Posts: 507

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A james bond chase-scene, with slow-motion flashbacks and huge explosions reflecting in sharp steel. A tall backlighted figure in a leather coat loading shotgun shells with tears in his eyes. A dark green flag in a windy night.

Massive-manga-mayhem.



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Message 3/11                 Date: 16-Dec-04  @  05:13 PM   -   RE: GM - BROKEN

k

Posts: 12353

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noice... finish it then  

___________________________________

I had an idea for a script once. It's basically Jaws except when the guys in the boat are going after Jaws, they look around and there's an even bigger Jaws. The guys have to team up with Jaws to get Bigger Jaws.... I call it... Big Jaws!!!



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Message 4/11                 Date: 17-Dec-04  @  11:10 AM   -   RE: GM - BROKEN

groovemonkey

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haha, ta Rags..

yeah, its gonna be finished up, had some good ideas from Milan and Psy in chat, so I'll do some work on it soon

G



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Message 5/11                 Date: 18-Dec-04  @  08:46 AM   -   RE: GM - BROKEN

woland_ex

Posts: 96

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yo!

Welder advised this tune to listen, and he's right, its really fine!

Sometimes (while I listening the song) I have the feeling that there's no higher frequency, it sounds like a 11khz downsampled version, maybe the distortion effects make some lowpass effect (I did the same experience in one of my previous song, when I used heavy distortions), maybe you should add some EQ to "open this song in the air" better.

But that is the only one "problem" with that for me, its a great tune!

grats,
woland ex



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Message 6/11                 Date: 18-Dec-04  @  02:39 PM   -   RE: GM - BROKEN

nutoniom

Posts: 1345

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stands nicely as it is. lovely sound. is that vaz i hear ?



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Message 7/11                 Date: 20-Dec-04  @  11:38 AM   -   RE: GM - BROKEN

GrooveMonkey

Posts: 890

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Woland.. thanks... its clippng all over the place coz its not mixed properly yet so it will sound distorted and fooked/

Ta nutomium.. not vaz.. albino, abl, v-station, battery and a few other bits

G



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Message 8/11                 Date: 20-Dec-04  @  12:04 PM   -   RE: GM - BROKEN

horacio.larrechea

Posts: 99

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i'm tottaly agree with welder,
very nice
horacio



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Message 9/11                 Date: 20-Dec-04  @  08:54 PM   -   RE: GM - BROKEN

Maarten

Posts: 2082

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eww... like it! Bit ominous at start.. good thing- likle the 303ish bass der. yep, especialy like the drums after the break towards the end... ew nice bass you throw in there too. *votes*



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Message 10/11                 Date: 21-Dec-04  @  09:46 AM   -   RE: GM - BROKEN

Garuna

Posts: 686

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Excellent track. Great change-ups and variations.



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Message 11/11                 Date: 27-Dec-04  @  01:40 PM   -   RE: GM - BROKEN

groovemonkey

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Aye.. thankyou please.

new mix will be up in the new year

G



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