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Date: 29-Jan-03 @ 10:58 AM -
Back to Normalisation
"Normalising will reduce accuracy. Any gain change is a multiplication... Normalising will reduce accuracy. Any gain change is a multiplication. Multiply a 16 bit number and you'll get a result which requires more than 16 bits to remain accurate.
This loss of accuracy results in distortion of low level 'components' of a sound, not just low level sounds. This manifests itself as a loss of spaciousness, and clarity".
Copied this off Spinwarp. So normalising all the individual drum hits in my recycle loops is wrong then?